Project Core: DID (Final Demo) hotfix 1
Project Core: DID » Devlog
Hi!
Even though I said there would be no new version of the game until the "early access release," I changed my mind because I found a serious bug that I can't ignore.
The whole point of this post is to explain what's changed, so read the patch note description below:
- I fixed a bug in the "graves puzzle" where, despite the machine, the player was able to move the dirt there.
- Water physics has been added.
- Difficulty Level Balance: Now, if you touch an enemy outside of a chase, the player will be pushed away instead of being hurt.
- Difficulty Level Balance: Now, when enemies lose sight of the player, they still (depending on the difficulty setting) walk in the direction of the player instead of stopping the chase instantly.
- Cloth behavior in the game has been updated.
- When in certain locations, the camera limits its view or zooms in.
- Fixed a bug that was incorrectly displaying bush textures.
- Changed fabric texture.
- Difficulty Level Balance: Falling into water now does not remove a health point on the Story Mode and Easy difficulties.
- Difficulty Level Balance: The movement speed of enemies changes depending on the difficulty.
- Fixed a bug that prevented some situations from completing the graves puzzle.
- Changed the texture on some chairs.
See you in the new update!
Files
Project Core DID (Final Demo hotfix 1) 195 MB
36 days ago
Get Project Core: DID
Project Core: DID
3D adventure with elements of psychological horror.
Status | In development |
Publisher | |
Author | Capy's Box |
Genre | Adventure |
Tags | 3D, Adult, Cartoon, Indie, No AI, Psychological Horror, Story Rich |
Languages | English, Russian, Ukrainian |
Accessibility | Subtitles |
More posts
- Project Core: DID | Official Demo Trailer47 days ago
- Project Core: DID (Final Demo)71 days ago
- Progress on Chapter 2 pt.2Mar 17, 2024
- Progress on Chapter 2 and Version 0.17Mar 08, 2024
- Demo release!Jan 02, 2024
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