Project Core: DID (Final Demo) hotfix 1


Hi!

Even though I said there would be no new version of the game until the "early access release," I changed my mind because I found a serious bug that I can't ignore.

The whole point of this post is to explain what's changed, so read the patch note description below:

  • I fixed a bug in the "graves puzzle" where, despite the machine, the player was able to move the dirt there.
  • Water physics has been added. 
  • Difficulty Level Balance: Now, if you touch an enemy outside of a chase, the player will be pushed away instead of being hurt. 
  • Difficulty Level Balance: Now, when enemies lose sight of the player, they still (depending on the difficulty setting) walk in the direction of the player instead of stopping the chase instantly. 
  • Cloth behavior in the game has been updated. 
  • When in certain locations, the camera limits its view or zooms in.
  • Fixed a bug that was incorrectly displaying bush textures.
  • Changed fabric texture.
  • Difficulty Level Balance: Falling into water now does not remove a health point on the Story Mode and Easy difficulties.
  • Difficulty Level Balance: The movement speed of enemies changes depending on the difficulty.
  • Fixed a bug that prevented some situations from completing the graves puzzle.
  • Changed the texture on some chairs. 

See you in the new update!

Files

Project Core DID (Final Demo hotfix 1) 195 MB
36 days ago

Get Project Core: DID

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